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8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ
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8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ

8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ

Major update!

2024/4/10

The following images have been created as an update.

  • Walking and facial graphics for all monsters that were not included.
  • Modified about 2/3 of the monster images in the "enemies" folder to optimize them for the front view.
  • Revised "DotFont" in the "omake" folder by adding some symbols (mainly for English-speaking people).

----------------

■Retro graphic materials focusing on the colors of certain famous home-use 8-bit game consoles of the past.

We have taken into consideration both the "look" and the "restrictions of those 8-bit home video game consoles" to satisfy everyone from those who "want a somewhat retro look" to those who "want to make it look exactly like the coloring of those consoles.

■Vast amount of materials

This is the only graphic package that can be used for all your graphic needs.

(All the graphics are included in the project except for "parallaxes" and "pictures" in the "img" folder.)

■Sample projects included to make your work easier

We have also prepared a sample project with some database already created.
Since there are no map events, you can use this to concentrate on creating events from scratch.

■Includes extras

Retro self-made fonts "DotFont.ttf" and "DotFontBold.ttf" with Hiragana Katakana, alphanumeric characters and some symbols are also included.

Contents

STRICT folder (for those who want to get closer to the 8-bit home video game consoles.)

  • Characters: 115 walking characters
  • face:115 types
  • sv_actors: 32 types
  • window: 2 types of window materials

img folder (not including different colors)

  • animations: about 90 types
  • battlebacks1,2:more than 100 types
  • Characters: (115 walking characters, 24 vehicles, about 30 gates and doors, and various other objects such as treasure chests)
  • enemies,sv_enemies:more than 100 kinds
  • Faces: 115 types
  • sv_actors: 32 types
  • system: Same materials as the default, 11 types of Window
  • tilesets: Includes many tiles for fields, exteriors, interiors, dungeons, and vehicles.
  • titles1: 30 types
  • titles2: 9 titles

plugins folder (for correct display of battle backgrounds)

  • FC_AjustTerrainMV,MZ.js
  • FC_DontTrimMV,MZ.js

withoutPlugins folder

  • Combat background materials that are required if the above plug-ins are not used.

project folder

  • Contains sample projects for which a database has been created to some extent. (Two versions, Japanese and English)

Other Folders

  • Two retro fonts (DotFont.ttf, DotFontBold.ttf)

===================

  • This pack is for use in RPG Maker Series ONLY
  • OK to be used in Commercial projects made in RPG Maker
  • You may modify some of the assets (but not redistribute them) for your own game use only.
  • All copyrights, neighboring rights, and all other rights to this material belong to the creator or a third party authorized by the creator.
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8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ

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8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ

Major update!

2024/4/10

The following images have been created as an update.

  • Walking and facial graphics for all monsters that were not included.
  • Modified about 2/3 of the monster images in the "enemies" folder to optimize them for the front view.
  • Revised "DotFont" in the "omake" folder by adding some symbols (mainly for English-speaking people).

----------------

■Retro graphic materials focusing on the colors of certain famous home-use 8-bit game consoles of the past.

We have taken into consideration both the "look" and the "restrictions of those 8-bit home video game consoles" to satisfy everyone from those who "want a somewhat retro look" to those who "want to make it look exactly like the coloring of those consoles.

■Vast amount of materials

This is the only graphic package that can be used for all your graphic needs.

(All the graphics are included in the project except for "parallaxes" and "pictures" in the "img" folder.)

■Sample projects included to make your work easier

We have also prepared a sample project with some database already created.
Since there are no map events, you can use this to concentrate on creating events from scratch.

■Includes extras

Retro self-made fonts "DotFont.ttf" and "DotFontBold.ttf" with Hiragana Katakana, alphanumeric characters and some symbols are also included.

Contents

STRICT folder (for those who want to get closer to the 8-bit home video game consoles.)

  • Characters: 115 walking characters
  • face:115 types
  • sv_actors: 32 types
  • window: 2 types of window materials

img folder (not including different colors)

  • animations: about 90 types
  • battlebacks1,2:more than 100 types
  • Characters: (115 walking characters, 24 vehicles, about 30 gates and doors, and various other objects such as treasure chests)
  • enemies,sv_enemies:more than 100 kinds
  • Faces: 115 types
  • sv_actors: 32 types
  • system: Same materials as the default, 11 types of Window
  • tilesets: Includes many tiles for fields, exteriors, interiors, dungeons, and vehicles.
  • titles1: 30 types
  • titles2: 9 titles

plugins folder (for correct display of battle backgrounds)

  • FC_AjustTerrainMV,MZ.js
  • FC_DontTrimMV,MZ.js

withoutPlugins folder

  • Combat background materials that are required if the above plug-ins are not used.

project folder

  • Contains sample projects for which a database has been created to some extent. (Two versions, Japanese and English)

Other Folders

  • Two retro fonts (DotFont.ttf, DotFontBold.ttf)

===================

  • This pack is for use in RPG Maker Series ONLY
  • OK to be used in Commercial projects made in RPG Maker
  • You may modify some of the assets (but not redistribute them) for your own game use only.
  • All copyrights, neighboring rights, and all other rights to this material belong to the creator or a third party authorized by the creator.

Product Information

Shipping & Returns

Description

Major update!

2024/4/10

The following images have been created as an update.

  • Walking and facial graphics for all monsters that were not included.
  • Modified about 2/3 of the monster images in the "enemies" folder to optimize them for the front view.
  • Revised "DotFont" in the "omake" folder by adding some symbols (mainly for English-speaking people).

----------------

■Retro graphic materials focusing on the colors of certain famous home-use 8-bit game consoles of the past.

We have taken into consideration both the "look" and the "restrictions of those 8-bit home video game consoles" to satisfy everyone from those who "want a somewhat retro look" to those who "want to make it look exactly like the coloring of those consoles.

■Vast amount of materials

This is the only graphic package that can be used for all your graphic needs.

(All the graphics are included in the project except for "parallaxes" and "pictures" in the "img" folder.)

■Sample projects included to make your work easier

We have also prepared a sample project with some database already created.
Since there are no map events, you can use this to concentrate on creating events from scratch.

■Includes extras

Retro self-made fonts "DotFont.ttf" and "DotFontBold.ttf" with Hiragana Katakana, alphanumeric characters and some symbols are also included.

Contents

STRICT folder (for those who want to get closer to the 8-bit home video game consoles.)

  • Characters: 115 walking characters
  • face:115 types
  • sv_actors: 32 types
  • window: 2 types of window materials

img folder (not including different colors)

  • animations: about 90 types
  • battlebacks1,2:more than 100 types
  • Characters: (115 walking characters, 24 vehicles, about 30 gates and doors, and various other objects such as treasure chests)
  • enemies,sv_enemies:more than 100 kinds
  • Faces: 115 types
  • sv_actors: 32 types
  • system: Same materials as the default, 11 types of Window
  • tilesets: Includes many tiles for fields, exteriors, interiors, dungeons, and vehicles.
  • titles1: 30 types
  • titles2: 9 titles

plugins folder (for correct display of battle backgrounds)

  • FC_AjustTerrainMV,MZ.js
  • FC_DontTrimMV,MZ.js

withoutPlugins folder

  • Combat background materials that are required if the above plug-ins are not used.

project folder

  • Contains sample projects for which a database has been created to some extent. (Two versions, Japanese and English)

Other Folders

  • Two retro fonts (DotFont.ttf, DotFontBold.ttf)

===================

  • This pack is for use in RPG Maker Series ONLY
  • OK to be used in Commercial projects made in RPG Maker
  • You may modify some of the assets (but not redistribute them) for your own game use only.
  • All copyrights, neighboring rights, and all other rights to this material belong to the creator or a third party authorized by the creator.
8bit Retro Graphic Materials All-in-One Pack - RPG Maker MZ | RPG Maker Official Store